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New Slot Announcement Raging Rhino Megaways (WMS) First Look!

Our friendly Rapist is back, even more brutal than before!



Demo, if you know my YT channel you'll know where to find it.

Feature frequency I'd suggest is similar to B*n*nz* so be prepared for some bankroll bashing here!
 
I'm hard to please these days so currently 3/10

Too 'clunky' and laggy, horrible sound effects.

This being said, saw in the video its version 1.0 so possibilities to improve on my fault finding before general release, here's hoping!

It is the Beta version, hasn't got the complete text in the help files yet. So I assume and hope they will make it flow better because now it is quite horrendous.
 
As a games designer, I personally think they have got everything wrong here.

They have a pointless x5 wild. With the addition of the multiplier in the free games, it's just utterly unnecessary.

They should have triggered with 3, not 4. In the free games, 3 diamonds gives 8 spins, but you need 4 in the base game. This is just really bad game design. Why would you change this from the original? It makes no sense.

Also, what is the reason for the extra reel at the top... it does nothing. There are Wilds everywhere, retriggers on all reels, so it is utterly pointless other than to make it "look like bonanza".

This game could have been great, but with Red7 at the helm it was always unlikely. The result is sadly woeful... expect this to start well and fall off a cliff.
 

The four trigger is from BTG, just as the 3-retrigger in the round. I assume that made the design easier as they did not change a variable. The horizontal reel is again one variable they did not change. Low-cost production in the hope to have an iconic gold mine slot making them even more money. :rolleyes:

It plays in an awful staccato-style, really hope they improve it in the final version.

They could have gone for a Primal-layout and style which would have been much better IMO.
 


This is what I thought almost to the tee!:eek:. Why on earth is it 4 diamonds to trigger instead of the three? 5x you never get, just make it 2x and 3x. The look of Bonanza with the reel on top is o.k. but can see why it would be bad as well.
 
Must admit from first look it does not look great.

Might be better on release. Will have to be as tho it was a popular slot to compete with other megaways it needs to be good and add something different. If it doesn't play great on release do not see it being popular as although it has the name it looks old now compared to newer generation of slots.
 
For the love of God, If you liked the original one please do not touch this...I think we all will be utterly disappointed.
Another game raped by the Megaways greed system.
Will not even play this.

Did close to 1000 spins on the Book of Ra Megaways with devastating results for my bankroll.

Going more to local b&m's now as online slotting turns into a big pile of greedy slot developers all horny to get a piece of the pie from the Megaways license.
 

Honestly, from the Video, im not too impressed. The game somehow appears "clunky" is the best way i can describe it, 8 spins sounds pretty meh too. Whats the point of keeping the 10x Bonus guarantee? Nobody ever liked it, it just feels like a "here you go, bugger off". Would have done a whole lot better by doing it the same way Blueprint does it with primal -- retrigger the Bonus entirely when you get a below 10x bonus (i think its if you are below 10x, could be wrong.) At least thats SOMETHING, perhaps even a little excitement or fun.


Also, I just triggered with 5 diamonds and still only got 8 free spins and a 3x start. So what is the point of starting with more than 4?!
I was actually wondering about that while seeing the video, the rules/paytable didnt list any bonus for more than 4 scatters so thats... questionable.
 


Yep, no prizes for any scatters, no extras for superfluous ones.
 
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If you ask me RR is, if you analyse it, a guilty pleasure. Break it down into little pieces and apart from the concept tell me what’s good about it.

Don’t get me wrong when I started playing games online It was a slot I visited regularly (Have to say I never played the old version and it’s popularity obviously stemmed from there).That was until I realised that of all the slots I played this was the one that demolished my bankroll quicker than any other and seldom did I leave the game with a decent profit.

Break it down into what we look for in a slot and Imo it doesn’t tick any boxes. The base game is appalling at best. The bonus round is not over easy to trigger and given that it’s reasonably easy to retrigger must have the worst return of any slot pro rata. As in 35 spins = £4.20 etc. Therefore we are left with because of the potential and again like so many slots lately this one considering how popular it is/was falls into the category of doesn’t deliver. Look on the winners threads where are all the big wins?

Like I said the only thing that is brilliant about it is the concept. It has thousands of players transfixed but nobody can tell you why.

Imo slots are at saturation point. There is a fine line I think that people look for when playing a slot (people will differ for sure) and most of them want simplicity and to be getting a few quid back fairly regularly. This is not where slotting is heading. Look at most releases lately they are getting more and more complicated and drawn out. Yet within weeks of hitting the market they are gathering dust on the shelf.

Given most of these slots pay around 96% the main job for the providers is how to convince you you’re getting value for money. We all say it “oh I love that game” but this statement only means you are lucky on it or you like the light show because long term if they pay 96% one is no different from another, again all we are drawn to is the concept and potential and how well disguised they are in making losing money seem enjoyable.

Sorry I am bored:p.
 


Fair points. Let me tell you that there will be some big wins on this but the majority will DETEST it! It's not as though the free games can drop in like confetti as before but you will still see a lot of BoGs here and a low win frequency in the free spins which means peaking at 3 or 4x multiplier will occur a lot! Add that to the fact you only get 8 free games and you really are going to find yourself getting that big horn forced inside you! The addition of a 5x Wild has made the FS round far more volatile than it needs to be, on top of the lower win frequency and only 8 initial spins just mentioned. It's retrigger or die here, and you don't get any extra spins, just a straight 8 for 3 scatters. This bastard is really going to get some fiery feedback eventually.
 

Is the 5x wild pointless though? While I also see it as another gimmick...if I was to make this comment to you, you would probably point out that the 5x multiplier at the top adds to the volatility and ultimately the potential of the game. The extra reel at the top (You would explain) is another row of potential ways for retriggers and wilds to fall. If you equate this to being "just another slot made to look like bonanza" then why haven't you just said this about Bonanza? I mean do you feel like Bonanza's top reel has anymore relevance or significance?

So a 6 way Rhino win would be multiplied by that wild 5x at the top and then have the multiplier at the side applied. Unless I am completely mistaken. If so can you explain why the 5x is unnecessary?

I've no idea about the diamond trigger but I imagine you're absolutely right on this. This is pointless in my opinion. Why shift to a 4 diamond trigger when 3 diamonds could be the triggering normality like the old one without affecting the RTP in the slighest way? Don't understand this either but it is what it is at this stage.

Other than that I see through all these utterly shite megaways slots and their RTP "equilibrium" through base game maintanence (That's why bonuses are programmed to take much longer and always keep you behind), that I won't even bother with this crap.
 
Fair points. Let me tell you that there will be some big wins on this but the majority will DETEST it! It's not as though the free games can drop in like confetti as before but you will still see a lot of BoGs here and a low win frequency in the free spins which means peaking at 3 or 4x multiplier will occur a lot! Add that to the fact you only get 8 free games and you really are going to find yourself getting that big horn forced inside you! The addition of a 5x Wild has made the FS round far more volatile than it needs to be, on top of the lower win frequency and only 8 initial spins just mentioned. It's retrigger or die here, and you don't get any extra spins, just a straight 8 for 3 scatters. This bastard is really going to get some fiery feedback eventually.
Yes indeed I am sure your right. What I can see is the same old pattern. A decent hit by someone shortly after release then a load of rants about doing thousands of spins to be rewarded with a bonus guarantee.

Imo these games are glorified AWPs so herein lies the problem. When there was only a handful of megaways anyone who liked that model type only had 4 or 5 to choose from so all the money was played through those. Now we have what, 40 odd? The money is more thinly spread so given that volume = more big wins this is not beneficial to the player.

It’s a bit like if Netent decided to release a DOA series 1-40 making each one only slightly different. The volume of money would be so much more thinly spread that the huge wins would be much more seldom seen.

Let’s not forget that when we see a huge win from DOA it’s been paid for by God knows how many people suffering x5 etc in the bonus rounds. Which just shows you the volume of money being pumped through those 2 games.
 
Yep, no prizes for any scatters, no extras for superfluous ones.

But that's just a huge game design fail... not only is it different to the original, it's also different to all the similar Megaways games and really really bad. It's a game design 101 fail...

It just goes to further show that Red 7 don't have a clue what they are doing, and the addition of the x5 multiplier, and the standard increasing multiplier, simply make everything unaffordable.

This game will be an absolute failure, and if I had made the original Raging Rhino, and saw this, I'd be livid someone had ripped the heart out of the original game this badly.

It's a total travesty.
 
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Yes, it is pointless because they are trying to show more potential when clearly they cant afford it. They could gave stuck to a simple x2 and x3, and with the win multiplier, it would still have lead to monster wins. So from a game design and maths point of view, yes its completely unnecessary.

Also, seeing as i have found out that whether you get 4 or 14 diamonds, you still get 8 free games, who the hell signed this game design off. It makes a mockery of being able to get more than 4.

And as for the reel at the top, on Bonanza it totally makes sense because that's where the trigger happens in the free games. On this RRM game, it doesn't.

Honestly, I dont think Red 7 could have made a worse job of this game, and I predict this will be a total and utter failure. And yet it could have been so good.

I can see me adding this to talks I do in future about how not to do an n+1 of a successful game. I think it is truly one of the worst games I've seen in a long time...
 
Unless they change things for the release this is a real disappointment, the music, the sound effects they have just about taken the original Raging Rhino and managed to destyle in the most spectacular way, even the bonus guarantee bell has gone. Bad bad move.
 

If they release it as is, it will be the facepalm of 2019 or fall from grace or whatever fail award we can think off. :rolleyes:

To be honest, I am gobsmacked that a huge company like SG would let this pass their QA department (if they have one).

IMO, it is amateurishly done at best, or at worst purposely done bad to destroy the legacy of the original.
 
Decided to give it several hundred spins to see if it looks better when you play it yourself. Really hope it is not the finished article.

Designers deserve an award as they have achieved what i thought would be impossible and actually created a worse Megaways than Battleships:eek:

Slow clunky boring game. 4 features as expected all BG . Cascades in base game rarely even give a 2nd win of any sort. Horrible slow and looks so outdated .
 
It's the assumption by companies that Megaways will make their games instantly better is what's laughably misguided.

It's not the greatest thing since sliced bread, it'll come & go just like 243-ways before it. You don't add Megaways to a proven classic, imagine Netent were to one day do that with Dead or Alive :eek2:

But then sentiment and class were never the strong suit of cash-hungry mercenary companies out to ruin your livelihood :thumbsup:
 
As long as it has a spin button, I'll click on it!
 
I don't even like megaways lol . It's so overrated . Basegame takes forever for constant 0.2x-5x wins and you wait 100s of spins for a bonus . Of course that's why so many have buy a bonus because the games are so fkn boring otherwise :p

I'd like to see more normal games but with bonus buys - enough with the megaways yawnfests
 
Another annoying thing - they animate any diamonds that land in view, whether you get 1, 2 or 3... and you have to wait for the animation to end before the game will continue.
It's really bad :( I really hope some people from SG lurk on here... they have a huge flop on their hands at the moment IMHO!
 
I am amazed no one has posted about this slot yet? It has launched today at VS casino.

What are peoples thoughts on it so far? I have no funds to try it at the moment. But I will give it a try when I do have some funds. My luck has been none existent for months now. I can not win anything anywhere. So my budget I have to gamble does not last long and does not give me much playtime :( I miss the win streaks soo badly.
 
VideoSlots have a slot before anyone else that's a shock in itself :oops:

Will give this a go later on, I just hope they have resolved the sluggish spins that were in the beta. I see auto-play is enabled so a good start.

Yeah, it was relatively smooth. Almost felt as if there was a slam stop feel to it as well.
 
Ok thanks, I will await and see what others think of it as well :) Feel free to post what you think of it anyone :)

I suspect it is gonna be another money pit of a slot just like the original :P
 


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