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Which slot has the most elaborate dead spins?

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Apr 26, 2021
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I tend to have both Flight Mode and Fire in the Hole 3 by NoLimit City in my regular rotation of slots I play, and these two can go on for several tumbles (within the one spin) without ever giving a win. Both have bombs that go off to clear symbols off the board, and this can happen in a chain reaction for several seconds before the spin is over with no connection (win) awarded.

I was wondering what other games people play that like to give long winded dead spins during play?
 
Pirots 4 Elk studios

Gonzos Quest megaways can go a fair few donks then casually give you a whopping 0.2p hit....

I think most the "Scatter" type games with HIGH volatility that are catered towards bonus buying are the worse for it...

Big bass games especially!
 
Pirots 4 Elk studios

Gonzos Quest megaways can go a fair few donks then casually give you a whopping 0.2p hit....

I think most the "Scatter" type games with HIGH volatility that are catered towards bonus buying are the worse for it...

Big bass games especially!
Sorry, to make it clear I’m talking about a single dead spin and the duration it takes to play out. Unfortunately most slots these days like to deliver large groups of dead spins in a row 😟
 
Jammin Jars; annoying. Till they hit HIT same with similar game by blueprint Dragonfall

Edit - I read your post wrong too ! Long nothing single dead spin like you asked poss Danger HV 2 or Bonaza Falls
 
When I saw the title I immediately thought No Limit City

I think Xways hoarder 2 is a big pisstake one for huge dead spin.

When you get the feature respin it can do 5+ respins hitting xsplits and xway and scatters and then after it doesn't hit another of those 3 it does a 1 final spin and if the first reel doesn't line up with anything you can get a big fat 0.00 even after you've sat for 30 seconds or so watching it build up. You can even retrigger the feature after the first feature and go again so I legit think you could watch your original spin go for over a minute to then pay zero.

In theory it could connect to the point you could max win so it's highly volatile for sure.
 
I don’t think I explained this clearly enough. I’m talking about one single dead spin and just how elaborate they can get.

For example, Fire in the Hole 3. On one spin you can get wilds which explode to make way for more symbols to tumble in. On the same spin can also get one or more ‘wild mining’ connections which clear the screen of symbols and tumble in new symbols. All of this can happen on one single spin, where no paying connection is made, resulting in a dead spin that took 10 seconds to play out.
 
I don’t think I explained this clearly enough. I’m talking about one single dead spin and just how elaborate they can get.

For example, Fire in the Hole 3. On one spin you can get wilds which explode to make way for more symbols to tumble in. On the same spin can also get one or more ‘wild mining’ connections which clear the screen of symbols and tumble in new symbols. All of this can happen on one single spin, where no paying connection is made, resulting in a dead spin that took 10 seconds to play out.

Well it's not a bonus it's all part of 1 spin, the reels respinning is just a difference graphic to exploding bombs putting in new symbols on the games you mentioned.

I suppose I worded it poorly. By feature I meant a feature you get during a spin not a bonus.

I'm talking about the loot respin -

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Personally the thread title should read as....

Which slot has the most annoying as f*ck way(s)/method(s) to boil the almighty piss out of someone by treating them to a not only thoroughly unwanted, but also ultimately time-wasting and completely unrewarding bells and whistles shitshow that serves no purpose whatsoever (in order to arrive at the ultimate outcome which is a dead spin) other than to amuse the gobsh*te(s) who thought to themselves.....

HOW'S ABOUT THIS FOR A GREAT WAY TO ENTERTAIN (PFFFFFTTTTTT!!!!:mad::rolleyes::axeman::puke: ) THE PLAYER WHILE GIVING HIM/HER ABSOLUTELY F*CK ALL...APART FROM THE BIGGEST MIDDLE FINGER AND FU SALUTE? LET'S DO THIS, WHICH LEADS TO THIS, WHICH LEADS TO THAT, WHICH THEN SETS OFF THIS CHAIN OF COMPLETELY MEANINGLESS EVENTS WHICH GETS SAID PLAYERS HOPES UP OF WINNING SOMETHING ONLY TO THEN GO....

SORRY FALSE ALARM. YOU HAVE WON DIDDLY SQUAT. AHAHAHAHAHAHAHAHAHAHAHAHAHA.
WE'RE A BUNCH OF REPREHENSIBLE %&?#! AND THERE'S NOTHING YOU CAN DO ABOUT IT EXCEPT
LEAVE ANGRILY WITH YOUR TAIL BETWEEN YOUR LEGS AND YOUR BANKROLL REDUCED TO ASHES.

But I was never known for being concise and to the point round these parts, was I?

Perhaps the OP got the thread title just right.....
 
cash of command, the cannon feature doesnt help at all when there werent some wilds already on the grid, and even then its a master in missing them all^^
 
Sorry, my clarification wasn't due to your response. You got what I meant :)

I think I worded my posts poorly because most are talking about a run of dead spins instead.
 
If you’re talking about dead spins, it’s usually not about a specific slot but the volatility of the game. High or extreme volatility slots tend to have a lot more dead spins because they pay less often but bigger when they hit. Games like Dead or Alive 2, Gates of Olympus, or Wanted Dead or a Wild are known for long dry spells. It’s pretty normal to go dozens or even hundreds of spins with little or no wins on those types. So if you’re seeing a lot of dead spins, it’s probably because you’re playing high volatility slots rather than one specific “bad” game.
 


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