For me it's DOA2 Train Heist. It's not a huge win potential bonus but the wild adding a spin and 1x to the multiplier makes it my favourite bonus. It's also interesting that the focus of the bonus changes for me as it progresses.
Early on I'm more interested in hitting the wilds just to build up the multiplier and hope that it happens early enough so the +5 spins at 16x leave a decent amount of spins for the rest of the bonus.
After you get a decent multiplier is when the focus changes to wanting some nice win lines to hit a decent return. There's an odd kind of regret if you get a low 5OAK early. The only time I got 5OAK bottles the multiplier was at 1x as no wilds were landing but that did!
It's also very unpredictable. Sometimes the multiplier goes high and nothing lands and other times the multiplier will be less than 10x and you hit something like a 5OAK A or K or a few smaller 5OAK and it will save the bonus round. One time it reached 11 or 12x and I thought "this one will be poor" and I land double 5OAK K which was very surprising and made it a nice 200x return.
It also takes a good few minutes to complete usually. A high multiplier round can go a very long time for a bonus round.
JATB also has a great bonus design but it's pretty much always dead for me, also eats your balance to get to it usually! I did get the full screen of harps once though so I have experienced it's highlight. Not bad considering I had only been giving it an occasional go for a couple of months or so.
I think I like bonus rounds that have a "could go on forever" feel to them like those two.
Early on I'm more interested in hitting the wilds just to build up the multiplier and hope that it happens early enough so the +5 spins at 16x leave a decent amount of spins for the rest of the bonus.
After you get a decent multiplier is when the focus changes to wanting some nice win lines to hit a decent return. There's an odd kind of regret if you get a low 5OAK early. The only time I got 5OAK bottles the multiplier was at 1x as no wilds were landing but that did!
It's also very unpredictable. Sometimes the multiplier goes high and nothing lands and other times the multiplier will be less than 10x and you hit something like a 5OAK A or K or a few smaller 5OAK and it will save the bonus round. One time it reached 11 or 12x and I thought "this one will be poor" and I land double 5OAK K which was very surprising and made it a nice 200x return.
It also takes a good few minutes to complete usually. A high multiplier round can go a very long time for a bonus round.
JATB also has a great bonus design but it's pretty much always dead for me, also eats your balance to get to it usually! I did get the full screen of harps once though so I have experienced it's highlight. Not bad considering I had only been giving it an occasional go for a couple of months or so.
I think I like bonus rounds that have a "could go on forever" feel to them like those two.

